What we did
Between September 2020 and July 2021 we held three events, where we exhibited largely interdisciplinary artworks on the interface of science, art, and other disciplines.
Our idea was based on three propositions, three philosophical points about Space, that we presented to the public in one event each.
Our Propositions
Our exhibitions
Planet Cramond
Planet Cramond is a self-guided tour with AR (augmented reality) elements on Cramond Island, in Edinburgh. The main focus of the project is to emphasise that Space Development often equals Earth Development.
The self-guided tour is based on four different thematical stations, these are: Environmental, Invention, Societal and Echnology.
The exhibition was opened on November 21st, 2020 and is currently still running. Click the button below to download the illustrative map of the island explaining what is needed to undergo this journey!

Malachite mineral and Earth analogue (Hyperspectral image of Gotland during algae bloom) - Environmental Station

Meta Autunite mineral and Earth analogue (Edited SAR image of the Grand Canyon) - Environmental Station

Enstatite mineral and Earth analogue (Edited Hyperspectral image of Gange River Delta) - Environmental Station

Snipper of one of the video productions of the societal station.

Edited Satellite Hyperspectral image of Mount Michael - Environmental Station

Part of the animation for the invention station.

Snippet of another video production for the societal station.
Universal Matter
Referencing Yuval Harari’s Sapiens: A Brief History of Humankind, Universal Matter explores curiosity and care as drivers for space exploration. Moving away from pessimistic narratives of humanity leaving a broken Earth behind, Universal Matter uses data visualisation to bring to light the interconnectivity between human realms of experience and the perhaps more numerous arenas we play no part in or have limited relevance.

Data visualisation snippet

People dancing infront of the motion sensor, changing the shape of the live data visualisation in the streets of Edinburgh

Person interacting with the live motion sensor facing the pavement

Interpretation of the different layers of self presented in Universal Matter. Illustration by Thomas Cross

People interacting with the live data visualisation

Snake plant feeding data through electrocardiograms, one of the live inputs used for Universal Matter

Opening night of Universal Matter

Person interacting with the motion sensor
Farthest Reach
Farthest Reach revolves around the idea of sustainable space exploration and how it can be tied with ancient cultures' sustainable practices. Reflecting on this we installed two sculptures whose main component comes from the landscape they were installed in.
The first sculpture is made of mycelium, a biomaterial from early fungi growth. This is currently installed in Glentress forest (Scotland), while the second sculpture is composed of glass and meteorites and was temporarily installed in Yellowcraig beach (Scotland).

Close up of the mycelium sculpture exhibited in Glentress Forest.

Close up of one of the meteorites used in the glass sculptured.

Glass moulds placed in the kiln.

Close up of a piece of the glass sculpture with meteorite.

Close up of a piece of the glass sculpture with meteorite.

Close up of the pieces of the glass sculpture.

3D printed mould used to shape the mycelium.

Member of Asteria Creatives preparing the mycelium substrate.

Glass sculpture exhibited in Yellow Craig Beach.

Mycelium sculpture exhibited in Glentress Forest.

Yellow Craig Beach, location where the glass sculpture was exhibited.

Asteria Cretives members filling the 3d mould with mycelium substrate.

Mycelium substrate used for the mycelium sculpture.

Hollow truck in Glentress Forest which worked as an inspiration for the design of the mycelium sculpture.

Glentress Forest.

Design process for the mycelium sculpture using generative design.
People of Asteria Creatives
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Gonzalo Gil
Physicist
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Tamara Rogovic
Visual Artist
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Polina Chizhova
Artist & Art Hystorian
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Ewan Robertson
Sculptor
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Linda Di Felice
Physicist
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Thomas Cross
Sound Designer
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Herve Girardin
Sound Designer
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James Stephen Wright
Artist
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Divyanshi Gupta
Astrophysicist & Animator